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Gathering is a much easier realm to break into than crafting, and for that reason alone it can be an enticing entry point to the Disciple of Hand or Land classes. Or, maybe you want something to do while you're waiting for DPS queues. Either way, there are many benefits to having even just one gathering class leveled up. Gathering classes pair extremely well with crafting classes, as they will let you gather up your own materials without having to worry about Market Board stock, or spending any gil.
Additionally, you can bring in a sizable amount of profits just from gathering hot items and selling them. Getting Started With Gathering Once you've decided which gatherer you want to level up, let's talk about the things you'll need to know when gathering. There are three main stats that you have to worry about. Gathering Increases your chance of receiving an item while gathering Perception Increases your chance to trigger Gatherer's Boon, increasing the number of items you receive when gathering GP Resource spent when using most gathering actions Now you're ready to chop some trees or break some rocks.
The process of gathering is actually very simple. There are three "steps" you have to take during each gathering attempt. Raise chance to gather Increase chance to trigger Gatherer's Boon Click on the item to gather it You can raise your chance to gather an item through actions like Sharp Vision and Field Mastery.
There are tons of other actions you'll gain as you level up, but these will be your basic abilities that will carry you to the higher levels. How To Level Up Gathering Jobs There are a few different methods for leveling your gathering classes that we are going to take a look at below.
Levequests Levequests are a repeatable quest you can undertake in various zones in the game. While the others can also be delivered for experience points and White Scrips, players should stick to the highest level clients to be most efficient each week.
Each set of quests are designed to help level gatherers from , and then Completing these quests while already at level 90 will forfeit the rewards, as they are not upgraded to the new Purple Gathering Scrips. Nearly all of these can be gained from any Scrip Exchange merchant throughout the world. These will be the highest item level gear for their particular tier. However, crafters of equal level can also create items with superior stats, if they both manage to create a high-quality version and meld up to five Materia.
Players who are already seasoned crafters should consider making their own items; while those that are only one of the gathering classes will need to spend their White Scrips. While the latter has cheaper costing Tomes, the amount of total Tomes is much higher than the previous two expansions. Note that each equipment piece has a hard stat cap - marked in red if one attempts to exceed it - so using Materia can go to waste if not paying close attention. Equipment item level also has a minimum Materia tier, with more leeway for odd ones.
For example, the strongest Gathering gear in Endwalker can take two Tier 10 Materia and three Tier 9 Materia; this is despite Tier 9 providing stats that are far worse than Tier 8, which would occupy a Tier 10 slot if placed. Another part to note is that melding requires FFXIV players to have a crafting job of the same level as the equipment. There are also Materia Melder merchants who will attach Materia for a reasonable fee.
If one cannot meld, another good option is to simply sell the Materia on the Market Boards for a nice profit.

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